SensoriumIn order to properly simulate the security concerns for this project, a life like simulation of threats needs to be preformed. Using the Torque game engine a model of both threats and sensors for those threats are being developed. Achieving an appropriate balance between having particles emitted from threats act like they might in a real world situation and maintaining a real time experience for the users of the system is the real challenge for this part of the simulation. For the testing and development of these systems a small "Village" was constructed using Torque's free Constructor tool for the buildings and Maya for the shapes and models. |
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