Projects


Urban Combat Testbed (UCT)

Project Page

UCT is a high-fidelity MOUT simulation built on top of the commercial, open sourced Quake 3 Arena first-person shooter (FPS) game engine. UCT provides a high-bandwidth interface for computer-based agents to perceive the environment and execute actions in real time. UCT also provides a standard FPS graphics interface for human agents to play the various scenarios defined for UCT. In either case, the perceptual and command execution information is logged in enough detail to replay the game, although the main intended use for this logged information is the behavioral analysis of both the human and computer players.


Port Simulation

Modeling | Sensorium

This research project concerns the simulation of a major seaport in the Torque game engine to analyze it for security concerns such as illicit cargo. This includes tracking moving containers via multiple modes of transportation (ships, cranes, trucks, trains, etc) and determining if it's a threat via several kinds of simulated sensors (radiation, biochemical, acoustic, and cameras). Results are generated in real time, allowing users to take part in the simulation.