```Initial Working Memory                        Goal
----------------------                        ----
monkey on floor                               - monkey has not eaten today
monkey holding nil
a on table
b on table
stick on floor
monkey has not eaten today

rule (0 bring bananas into room)
if (table in room) [13]
then + (bananas above table) [2,4]

rule (1 monkey sees bananas)
if ()
then + (monkey hungry for bananas) [2,4,5,7,8,10,11]

rule (2 monkey grasps bananas)
if (monkey on table)  [8,9]
(monkey hungry for bananas) [4,7,8,11]
(monkey holding nil) [3,5,6]
(a on b) [11,12]
(bananas above table) [0,4]
then + (monkey has bananas) [7]
- (monkey holding nil) [3,5,6]

rule (3 monkey grasps stick)
if (monkey on floor) [8,9]
(monkey holding nil) [5,6]
(stick on floor) [6]
then - (monkey holding nil) [5,6]
- (stick on floor) [6]
+ (monkey holding stick) [4,6]

rule (4 use stick to hit bananas)
if (monkey holding stick) [6]
(monkey on table) [8,9]
(bananas above table) [0]
then - (bananas above table) [0,2]
+ (bananas on floor) [5]
+ (monkey hungry for bananas) [1,2,5,7,8,10,11]

rule (5 monkey fetches bananas)
if (monkey holding nil) [5,6]
(monkey hungry for bananas) [7,8,10,11]
(bananas on floor) [4]
then - (monkey holding nil) [6]
- (bananas on floor) [4]
+ (monkey has bananas) [7]

rule (6 monkey drops stick)
if (monkey holding stick) [3]
then - (monkey holding stick) [3,4]
+ (monkey holding nil) [2,3,5]
+ (stick on floor) [3]

rule (7 monkey eats bananas)
if (monkey hungry for bananas) [1,4,8,10,11]
(monkey has bananas) [2,5]
then - (monkey hungry for bananas) [1,2,4,5,8,10,11]
- (monkey has bananas) [5]
+ (monkey eats bananas)
- (monkey has not eaten today) [10]

rule (8 monkey climbs table)
if (monkey on floor) [3,9]
(chair by table)
(table in room) [13]
then - (monkey on floor) [3,9]
+ (monkey on table) [2,9,11,12]
+ (monkey hungry for bananas) [2,5,7]

rule (9 monkey jumps off table)
if (monkey on table) [8]
then - (monkey on table) [2,8,9,11,12]
+ (monkey on floor) [3,8]

rule (10 monkey is hungry)
if (monkey has not eaten today) [7]
then + (monkey hungry for bananas) [2,5,7]

rule (11 stack a on b)
if (a on table) [12]
(b on table)
(monkey on table) [8,9]
then - (a on table) [12]
+ (a on b) [12]
+ (monkey hungry for bananas) [2,5,7]

rule (12 unstack a from b)
if (a on b) [11]
(monkey on table) [8,9]
then - (a on b)
+ (a on table) [11]

rule (13 push table into room)
if -(table in room) [0,8]
(table in building)
(monkey on floor) [8,9]
then (table in room) [0,8]

rule (14 build table)
if -(table in building)
(monkey on floor) [8,9]
then (table in building) [13]

rule (15 move chair to table)
if -(chair by table)
(table in room) [0,8,13]
(chair in room)
(monkey on floor) [8,9]
then (chair by table)

rule (16 get chair)
if -(chair in room)
(monkey on floor) [8,9]
then (chair in room) [15]
```