Ethernet : Client class
Read the next byte received from the server the client is connected to (after the last call to read()).
The next byte (or character), or -1 if none is available.
Corrections, suggestions, and new documentation should be posted to the Forum.
This reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License and is based on the Arduino reference. Code samples in the reference are released into the public domain.